Some down time.

Life has been quiet for a while. Since the business with the werewolf. I’m hoping o convince Siggy to go after the dragon posting in the crier.

With events being quiet in the council room the last month I’ve been focusing on business. The theater is running great, we are trying to bring in a new playwright from Riddleport. Something for the late night showings.

The dance hall is busy. Every night there is something new, something fun.

I still own the water front, but am looking to offload it to a private investor. I think I have a line to someone, but I want to make sure he is a reputable source. I would be upset if this becomes a setback for free trade.

Ami is doing better. I’m hoping to supprise her with some gifts. Hopefully I know what will lighten her mood.

Eka is enjoying her new status as a business owner. I was thinking about setting her up with a dance hall of her own. She like to dance and all. But she might be a bigger draw then my own humble self. Not that I would blame the people.

I’m going to start helping Siggy put on some parties and some more fundraising events. Hopefully we can start making this castle like others, with all the intrigue and favors and politics. Oh, what fun. And of course the extra income will help.

Yonderland Crier Classifieds
Troll Blood Wanted

I believe that troll blood could make a great additive in healing potions. However until I can get my hands on some blood I can’t run any tests!
I am willing to pay 1,200gp in potions of choice for 1 litre of Troll Blood.

Francent Gamwort, Alchemist
3 1/4 Market Street, Mythril.

Yonderland Crier
A Dragon of the Narlmarches?

Rumors have been circulating that a dragon is haunting the southern Narlmarches! These rumors are hopefully overstated, however, evidence from some of the rangers we have questioned indicate something large and draconic is there. The rangers claim that it is most likely a Drake of some kind, but we here at the Crier think that whats more important is the number of people who have gone missing or turned up dead in the area!

Game 9: one year - Sigfreid Rogarvia

Its been one year. essential buildings still need to be built, but one of the most important, a shipyard, has been erected. The kingdom is stable for now. Many of the council members need a break. the original charter team, Myself, My sister, Raef and Ekaterina Luvin heads out into the wilderness to find more land. A strange creature also follows us. A creation of Melvion. It makes me nervous and uncomfortable. Its neither alive, made of flesh and blood, nor is it dead.

We travel along the the river looking for the temple Jhod told us about. we first find a large boar. I remember seeing something about it on the quest board at Olegs before it was renamed the town of Leveton. My sister tries to calm the beast. But it is old and strong willed. It raged and would not see reason. It is with great regret that the beast was put down.

After more travel we find the temple. Covered in thick underbrush and trees my sister scouts the area. She transforms into a small critter (when did she learn that?) and moves through. I do not remember if she saw the beast or sensed it but after scouting she removed the obstructing plants with a spell. moments after, a bear with red glowing eyes shows itself, I quickly sense its evil and my heart sinks. My sister will be of no use here. I know this but i let her try anyway. I keep it at bay with the power of my virtue and courage holding out the holy symbol of Erastil . My sister tries to reason with it, to no avail. Over and over she tries. Then her chin drops hiding her face, she gives me the signal. With arrows from my bow the creature is slain. My sister is in tears. Nature can be so very cruel.

Running a nation -Ræf

I’m beginning to see running a nation and a business is a lot like a juggling act. It is an impressive skill. And to be able to do it well, and steady is a feat. simple in the seeming and hard in the execution. And it’s also boring as hell. That’s why most jugglers also are comedians. Or do acts of daring, fire eating, knife throwing, tightrope walking and the like.

Game 8 Stable Stablity - Sigfreid Rogarvia
I set upon the merchant nobles. They were given an ultimatum. Make piece be sent away, banished to Gault, with force if necessary. The gamble worked. The Feud is over. now that the blood on the streets have been washed clean, progress in the city of Mythril began to take place.

Ræf has been acting strangely. When our eyes meet, he averts my gaze. He assures me that everything is fine and that he has the countries best interests in mind. Just what is he up to?

game 7 - Sigfreid Rogarvia

Upon slaying the stag lord and pacifying his keep, we returned to Olegs. A warrant for the Stag lord was quickly put on the quest board and just as quickly was taken down as the deed had already been completed. With his death assured, Brevoy was ready to colonize The green belt.

New government and leadership for this colony was in need of establishing. I was quit listening to the others speak. It was agreed that we would create an Autocracy.

Among the colonists, and party members who fought to pacify the land, none were as qualified to be this lands new ruler as I, With the exception of Malvion, however his experience was read in books and had never actually seen the inner workings of government or how messy it can get. Also I wonder if he has the people skills it requires to lead. He will make an excitement advisory though. Besides i imagine he would rather spend his time crafting and building and thinking of new ways to view and understand the heavens.

With my charisma and grace I had become the baron of the newly formed Yunderlund. Our capitol was named Mythril.

At some point during all this Jhod Kavken came to me and spoke with me privately. He was concerned with my spiritual well being. At first I felt insulted. I have always been devout to Shelyn. But then I came to realize, If I am to play some sort of important role in this colony I would need to adjust my views and and align causes to the people who inhabit it. The people of this land are more in tune with Erastil. This makes sense in many ways. So I decided to champion his causes. Shelyn is still my personal god though. I have not turned my back on her. Art will always be on the forefront of my mind and my motivations, but no longer apart of my knightly oath. I will still champion Shelyn’s causes as a man who loves beauty. The people of this new colony needs my bow now more then Shelyn does.

Upon being named Baraon I made a dangerous choice to use my fathers last name and officially took it as my own. Rogarvia. Amirah my sister became the councilor, Kestin Garess became the general, Ekaterina Luvin became the Grand Diplomat, Jhod Kavkin became the high priest, Malvion became The Magister I was also happy to give him the title of Grand Architect, even if it carried little weight. Mordecai Jobess became our Marshal. (Brian) became the uh, hmmmm Royal “Enforcer”. I hope he is never actually needed. Raef became the Spymaster. He fit the role well. I often wonder what events lead up to him being as he is. Oleg became the treasurer, and Akiros Ismort became the warden.

This new Kingdom’s formation did not follow as smoothly as I had liked. Even with the substantial amount of goods found in the stag lords keep, we managed to expand faster then could be supported. Just when we managed to get things under control, a Feud broke out between a noble merchant house who had asked to settle in the kingdom provided they construct their own manor. This Feud has been trying my patience and going on for at least 3 months. If I find that any innocent lives have been harmed, I will have to resort to drastic measures.

Game 5 -Ræf

I have avenged my family. I hope my family can rest easy now.

We came to The Staglord’s fortress. And I tried scouting, but the place seems to have been built on cursed ground. Anytime something live goes on the hill it’s on top of a hoard of undead appear. The only exception was the path that goes to the front door.

So after botching the scouting job I figured that it would be easier to talk my way in. And I was making some headway, but soon discovered that there was a pass-phrase that we didn’t get out of our captive before murdering him. Or executing him, since that is called when it’s an official murder.

Anyways, they drop us in a pit and toss in some sleeping gas bombs. And soon everything when dark.

When I woke up most of my weapons and gear was gone, except for my picks a pair of daggers, and my sling. After a quick headcount we discovered that Ami was gone. I figured she got away because that lady is good, and Betzy. Sadly we were chained to a wall a few feet from a rabid owlbear. On the other side of the caged bars there was a man who made us an offer. He would look the other way if we killed the Bitchlord and let him take the place. I know my thoughts were “Sure, then we kill you because it is still our job.” So after agreeing to the deal he unlocks the bars, and we escape.

I got a little confused, because I was about the end the suffering of the rabid owlbear, but everyone stopped me. The thing was obviously rabid.

We discovered that the man had killed all the guards in the bunk room, but not the one in the supply room. Who reminded me a little bit of Sieggy.

Anyways a short and fairly quiet fight later he is knocked out, and here is the next mistake. He wakes up when Mal and Sig are tying him up and starts to yell out “LORD!”

Eka and I go to the Stagass’s door, and were about to try and get it open, when from the far stairs more of the Bandits start to fire arrows.

So it was a fight, but I was so close to my revenge I could almost taste it. Eka and I hear the bastard stumbling around retching knocking things over in a drunken stupor. We figured he was still in a bad state from the night before but was trying to get ready. So As quickly as I could I popped the lock, an impressive feet mind you. Sadly that was almost our downfall.

The Stagbitch was playing possum. He was up and ready when the guard started yelling. He shot me and nearly took me in the heart. But I was not going to let Eka face the bastard alone, and I wanted his blood.

The fight was brutal. Eka and I went down. Asslord’s helmet seemed to make him able to aim for our most vital spots. So I figured “fuck, this is how it goes. THe bastard gets away.” But then I woke up. A vial of healing potion floating above me, and the Stagcunt’s back to me. So I had a choice. Save Eka, or try and go for the kill. A quietly as I could I moved over to Eka and fed her a healing potion while Siggy and Fuckface exchanged a ton of arrows.

At this point I was vaguely aware of it raining blood in the room Siggy was standing in. I should have been a more curious, but I saw that Ami and Bettzy were back, and coated in blood. So the math added up.

Anyways, With Eka back on her feet I took a moment then Stabbed the Staglord in the back.

I felt him take his last breath. And it felt good. Justice was done. Father would have been proud it was his blade that made the killing stroke.

As much jubilation I felt it was short lived. The duelist that let us out of the cell came out of hiding, knocking out Siggy. He wanted to duel Eka. A one on one honorable duel.

We of course would have none of it and ganged up on the stupid fuck. After killing him we were left in a room still raining blood. A little while to rest is in order and then taking everything that isn’t nailed down. And then getting the pry-bar and taking the rest.

Oh yeah, and then take the Bastardlord’s head to the river ghost and get me un-cursed.

Game 5 - Siegfried LeFrey

We rode out , traveling along thorn river. After traveling for a few days we came to the top of an embankment and before us was the fortress of the staglord. while i pondered over strategy Ræf stealthily crept up to the fort. Really the rest is a bit embarrassing. I would rather not go into the details.

Long story short, I exchanged arrows with the stag lord and weaken him so that Ræf was able to finish him off. We nearly all died. Something needs to change otherwise this charter mission is going to result in all of our deaths.

Game 4 - Siegfried LeFrey
This is Sigfried LeFreys personal jurnal not to be used by Ræf

after fighting under the tree nearly everyone required my personal touch. Sometime in the night i was awoken. (Brians character) apparently had started a fire inside the tree to kill kill the centipede eggs. Though the use of my sisters magic we managed to put the fire out. I can only imagine what could have happened if we were not awoken by Ekaterina. it seems even at night i need to keep an eye on (Brians character). Although we agree on many things he is quite reckless at times and prone to action without fully conceptualizing its implications.

we headed back to the outpost and discovered that Malvion der Grimmnebulin, is quite the builder. Nearly a full mud brick tower has been built as well as many improvements to the outpost. I wonder if he can build me a better bow at some point.

I finally got a chance to fully speak with Jhod Kavken. he spoke of a temple shrine to the south, to his god. There is apparently a very large bear that he wishes us to put to rest. What that means, i am not sure. Are we to kill it or is there something more complex at work here. Jhod could not elaborate as he claims this is a vision he had in his sleep. If he is not wrong, i sense divine power at work here.

We head west. My assumption is the cursed corps we met would have let us pass the river if the stag lord was further south. It turns out we quickly find out that my assumptions were wrong. We came across 5 bandits on our travel west. one had died. bear trap. Another was bleeding out. Bear trap. the other 3 were trying to remove the trap. These are difficult to disarm. This probably resulted in the death of the already dead bandit.

I am not proud of what we did next. In there confusion we fired various missiles at the bandits taking them out quickly in a single volley. The one who was still alive and trapped, we healed and interrogated using magic and smooth talking. He marked on the map where the stag lords base was located. It was past the river south. What kind of vengeful spirit actively obstructs justice in there cause? I am very confused by this.

A few days ago Ræf found had found out that the vengeful spirit has cursed him with some kind of nightmare spell. If we dont kill the stag lord, he is as good as dead. Finding these bandits was serendipitous

moving on we quickly learn that this entire forested area is covered in bear traps. I dont understand how there can be this many bear traps. This area must be cursed. It might also explain why there are to elk… (Brian’s PC) discerns a method of safe travel using a stick to probe the underbrush. This slows our travel and it takes twice as long to survey the area, but we suffer no injuries. After we are finished we return to the outpost in order to gear up for our inevitable encounter with the stag lord.

I should also mention, throughout our journey the last couple of days something has been silently stalking us. My sister thinks it is the Fey. I could reveal them with a little trick I learned, but it might be safer and wiser to let the fey reveal themselves. We leave them gifts and preform dances and song. All but (Brian’s PC) seems to have impressed the Fey, as the practical jokes seem to follow him wherever we go. As a group we try and coach him in how to best show the fey that he is friendly and fun at parties.

When we return to the outpost two creatures the Fey reveal themselves.


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